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πŸ‘οΈ About πŸ‘οΈ

Challenge your skills with horrific blood moons and a plethora of unique, gory monsters. Shed their blood and perform taboo magic.

Sanguine adds brutal blood moons to test your survival. Fend off hordes of terrifying new monsters that evolve with your skill. Use your blood to perform forbidden binding rituals and empower yourself to new heights. Wield unique items and brand new weapons, and use strange new blocks. Maybe even uncover the mysteries of what made the world this way...

πŸ”— Links πŸ”—

πŸ“¦ Additional πŸ“¦

πŸ“CreditsπŸ“

User Credits:
VisiVersa - Main programmer
ElBones - Artist, brainstorming
CreeperMagnet_ - Miscellaneous code
the der discohund - Shader code
Nuclear Crackhead-239 - Soundtrack

Libraries:
TheNuclearNexus & co. - Various smithed libraries
ShockMicro - Emissive textures
Godlander - ObjMC
Ancientkingg - FancyPants

Translations:
Chinese (zh_cn) - IceBear
Russian (ru_ru) - VectorV, LolsShow
Korean (ko_kr) - Daik

Sound Effects:
Zapsplat
Freesound

πŸ™‹ FAQ πŸ™‹

🧐 General
Sanguine is a datapack packaged as a mod for ease of use. We're working on the mod port but time and skill is limited. Issues may arise. Be patient!

πŸ‘“ Where is the resource pack?
Click the text on the download button instead of the green arrow, and you'll be taken to two downloads. I know it's weird. Blame Modrinth.

πŸ› οΈ Can I run Sanguine with other datapacks? / Why are textures replaced with those of other datapacks?
You'll just need to merge the resourcepacks of any other datapack you're using via Weld, or manually if you like suffering. This means you'll have to use the datapack version instead of the mod however. Nevermore contains all of our project's assets combined already.
➼ Weld
➼ Nevermore

πŸ”Ž Rendering issues caused by OptiFine and Sodium
OptiFine tends to cause issues with our datapacks. These may include rotated or invisible monsters, a sanity bar offset and more. We're not exactly sure why, as OptiFine is closed source. There's many better alternatives. Additionally, shaders (whether they be Iris or OptiFine) will override our projects and not work. Sodium may cause issues too.
➼ on OptiFine

πŸ’» Rendering issues caused by hardware
Unfortunately, you may encounter issues with older hardware. We're not sure of the exact specifics you need to play, but you may see mobs become stretchy, rapidly flashing textures or the entire world turning black. We are looking to fix this issue and the previous one however. Some mods can help fix it.
➼ FerriteCore
➼ ModernFix

πŸ’” This feature is broken
Make sure you are on the right Minecraft version. Some server or plugin software may cause issues with our datapacks. This notoriously includes Paper, Spigot, Bukkit, Paper and Purpur. You can try to mess around with the config files, but it's recommended to use Vanilla or Fabric, and sometimes Forge with varying results.

πŸ‘΅ Can I play on older versions?
Older versions and backporting is not supported but you may be able to find some on Modrinth.

🧱 I can't find items in the creative inventory (and other commands)
An unfortunate limitation of datapacks. I added a command menu that allows you to spawn in items, mobs and control blood moons. It's not perfect but it works for now.
➼ /function nucleus:menu

πŸ’» Commands πŸ’»

You can open up a menu with all custom commands here:
➼ /function nucleus:menu

Smithed

Copyright Β© 2023 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios